I have a working prototype of my 2D pixel-art side-scrolling game built with Phaser 3. The game, Vision Quest, guides the player through 10 distinct levels, each featuring a different shaman who presents a thought-provoking question. The player must walk into a trigger zone where the shaman appears and starts a predefined dialogue interaction.
I need your help duplicating Level1 into Level2–Level10, ensuring each level:
/shaman folder.Level1.js → Use this as a base template for Levels 2–10./shaman/ directory. Use the exact filenames from the screenshot:
/shaman/MedicineMan.png/shaman/AfricanZuluSangoma.png/shaman/AztecJaguarPriest.png/shaman/MongolianSkyShaman.png/shaman/SiberianEvenki.png/shaman/Polynesian.png/shaman/CelticDruid.png/shaman/NorseVolva.png/shaman/TibetanBonpo.png/shaman/GameWizard.png1️⃣ Shaman Placement & Trigger Zone
2️⃣ Predefined Dialogue System
3️⃣ Level Continuation