I have a working prototype of my 2D pixel-art side-scrolling game built with Phaser 3. The game, Vision Quest, guides the player through 10 distinct levels, each featuring a different shaman who presents a thought-provoking question. The player must walk into a trigger zone where the shaman appears and starts a predefined dialogue interaction.
I need your help duplicating Level1 into Level2–Level10, ensuring each level:
/shaman
folder.Level1.js
→ Use this as a base template for Levels 2–10./shaman/
directory. Use the exact filenames from the screenshot:
/shaman/MedicineMan.png
/shaman/AfricanZuluSangoma.png
/shaman/AztecJaguarPriest.png
/shaman/MongolianSkyShaman.png
/shaman/SiberianEvenki.png
/shaman/Polynesian.png
/shaman/CelticDruid.png
/shaman/NorseVolva.png
/shaman/TibetanBonpo.png
/shaman/GameWizard.png
1️⃣ Shaman Placement & Trigger Zone
2️⃣ Predefined Dialogue System
3️⃣ Level Continuation